The zebra

Four Ads for The Zebra, each in a different environment, all shot on our LED volume. We had about two weeks. Three were built as full virtual production scenes in Unreal Engine 5.7, and the falconer ad used stock footage plates because of time and budget.

The Hiker & the Yeti

A hiker caught by a yeti and roasted over a fire in the jungle. We built the jungle in Unreal Engine with hand-painted detail and custom lighting.

Previs in Unreal Engine

Behind the scenes

The Cyclist

A cyclist caught in a tree in the mountains. We built the forest in Unreal Engine with voxel trees, placed by a GPU-accelerated PCG graph, Unreal’s tool for generating content from rules.

Previs in Unreal Engine

Behind the scenes

The Window Cleaner

A window cleaner tangled in ropes after his cage snaps. We built the city in Unreal Engine, assembled quickly from satellite imagery and procedural city blocks.

Previs in Unreal Engine

behind the scenes

The FALCONER

A falconer carried off by a bird over canyons. With the time and budget we had, we shot this ad on stock footage plates instead of building an Unreal Engine scene.

Behind the scenes

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